Photo: Rodion Kutsaiev / Unsplash
03 — Mobile apps

One codebase. Android and iOS. Shipped by us.

We build in Flutter — the stack behind SmashClub, Page3Life and PanditJi Pro — so you get native-feeling apps on both platforms without paying for two teams.

Discuss your project →
01Two platforms, one teamShip to Android and iOS together, with one codebase to maintain.
02Store-readyWe handle signing, listings, review guidelines and releases on Google Play and the App Store.
03Works offlineLocal caching and sync keep the app useful on patchy networks.
A hand holding a phone with a dashboard app open, in front of a desktop
Photo: Balázs Kétyi / Unsplash
Our approach

Native feel. One codebase.

Your customers live on their phones, and they expect apps to be fast, smooth and familiar. We build in Flutter, which gives you a genuinely native-feeling app on both Android and iOS from a single codebase — one team, one roadmap, half the maintenance.

We design for thumbs and patchy networks: offline caching, quick launch times, push notifications that matter and payments that just work. Then we handle the stores for you — signing, listings, reviews and staged rollouts.

In practice

What the work looks like.

Is this for you?

Hire us when…

You need Android and iOSOne Flutter codebase ships to both stores, so you don't pay for two separate teams.
Your app has bad reviewsWe fix crashes, slow screens and confusing flows, then rebuild trust release by release.
Your users are often offlineOffline-first data and smart syncing keep the app useful on trains, in basements and in small towns.
You need payments or bookingsIn-app payments, wallets, subscriptions and real-time booking, built and tested end to end.
Scope

What's included.

Tools & stack
FlutterDartFirebaseNode.jsRazorpay
01Flutter apps for iOS & Android
02Offline-first data & sync
03Push notifications
04In-app payments & wallets
05Play Store & App Store release
06Crash reporting & analytics
How it runs

From first call to launch.

  1. 01ScopeWeek 1Features, user flows, platform needs and a release plan for both stores.
  2. 02PrototypeWeeks 2–3A clickable prototype tested on real phones before development begins.
  3. 03BuildWeeks 4–12Weekly test builds through TestFlight and Google Play internal testing.
  4. 04Release1–2 weeksStore listings, review guidelines, staged rollout and crash monitoring from day one.
See our full process →
Questions

Asked often.

All FAQs →

For most products Flutter is faster to build, cheaper to maintain and indistinguishable to users. When a feature truly needs native code, we write it as a plugin.